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TERA - Class - Elementalist

Date: 2010-04-22 08:54:05 Views:

Archer Berserker Elementalist Lancer Priest Slayer Sorcerer Warrior

"Spiritual warriors who commune with nature to aid them in battle."

The elementalists call upon spirits and elements to aid them and their allies in battle. Through the strength and wisdom of the spirits, the elementalists can channel spells to help their allies, while casting spells that hinder the enemies. Elementalists can absorb the enemies' health and mana so that the enemies cause less damage towards others and become easier to kill.

Basic Skills Show:

Skills List:
ICON Name Description Type
Elemental Shot This single shot charge is prejudicial to the first goal, which he found himself. Active
Aqua Veil Deals AoE damage in a fan shape in front of the caster. Active
Self Heal Heals caster for specified number of HP. Active
Mana Boost MP recovers during the time when this skill is active. If you cause damage, or you decide to use another skill at the time of this skill, the effect of the skill will be canceled. Active
Binding Shot Creates a sphere that is moving forward puts all enemies to sleep. Active
Flash Shot Creates a fiery sphere, which is moving forward and striking blows enemies caught in the zone of its action. Active
Purifying Shot Lock-On skill, creates areas that heal any indicators of the selected characters. Active
Essence Of Recovery Creates a sphere lying on the ground, when lifted from the earth, heal any raise this sphere. Active
Barrier Of Rage A magical barrier - acts as a caster, and all located within a radius of 20 meters, all caught in the zone of skill doubles the critical coefficient. The barrier is not reversed it will consume MP creator. Active
Barrier of Speed A magical barrier - acts as a caster, and all located within a radius of 20 meters. All the affected areas to receive 10% of th increase in the rate of movement. The barrier is not reversed it will consume MP creator. Active
Vampiric Barrier Magic barrier - acts as a caster, and all located within a radius of 20 meters. We all got in a zone of action will recover HP when applying the successful strike at the enemy. The barrier is not reversed it will consume MP maker. Active
Barrier Of Pain A magical barrier - acts as a caster, and all located within a radius of 20 meters. Everyone who entered a zone of action is to recover MP when receiving damage from the enemy. The barrier is not reversed it will consume MP creator. Active
Mana Regeneration Rapidly restores MP. Mystic (Elementalist) can not use this skill when it attacked. Unable to use other skills during the action. Active
  Ghost Attack The standard attack on long-distance. Attack of the long distance at 1 goal. At the time of the explosion causing minor damage Active
  Drain Energy Turns an enemy into a servant. Grabs the servant HP, restoring our MP. Active
  Recovery Wind Treatment at the minimum range. Mystic (Elementalist) and the surrounding companions recover a large amount of HP. Active

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