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TERA - - TERA Battleground Guide

Date: 2012-09-19 00:10:56 Views:

Author: Raptorak
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The Battlegrounds system within TERA allows players to take part in PvP within an instanced setting. This is available on both PvE servers and PvP servers, and allows a way to do a little bit of PvP without worry of any loss whatsoever (other than time). Along with this, it also grants special rewards! Through this guide we're going to look at the available battleground, how it works and some strategy surrounding it.

Entering Battlegrounds

To enter the battlegrounds, you must simply click on the icon at the bottom of the mini-map. When you do, you will be faced with two different queue options, both of which are for Fraywind Canyon: queue as a solo player or group, or as a full raid party (15 players). However many players you have with you will determine which queue you join.

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Goals and Point Calculations

The goal of the battlegrounds are to earn 5,000 points before your opponent does. To do so, you will be killing enemy players, mobs and capturing strategic points. The point calculation for each of these is as follows:

  • Killing an enemy player - 5 points
  • Capturing a strategic point - 200 points
  • Holding more strategic points than your opponent: 3 points if you control one more, 5 if you control two more and 7 if you control all three. These are added every second
  • Killing the naga BAM - 600 points (this one spawns just outside the north capture point)
  • Killing the teralith BAM - 50 points (this spawns just outside the south capture point)
  • Killing other mobs - 10 points

When you are capturing a strategic point from an opponent, its status will go from theirs to neutral and then to yours. As a result, it is possible, for example, for them to kill you as soon as you turn a point neutral and then get 200 more points by re-capturing it again. This is important to keep in mind when you are out capturing. It's also important to note that the more players are capturing a point, the faster it will go.

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The naga BAM is one of the more important things in this map, as killing it grants the same points as having taken over 3 strategic points. Usually both groups will be going after it, so one strategy is to use the raid leader's meteor strike on it to help kill off enemies that are going for it.

The time that the BAM's spawn is somewhat different depending on the score difference between the two teams. An estimate of their spawns is as follows:

  • 4:55 Teralith
  • 6:54 Naga
  • 11:55 Teralith
  • 19:XX Teralith
  • 26:XX Naga

These were found on the forums here.

Rewards

You are rewarded with currency and reputation for taking part in the battlegrounds. This can be used to purchase a variety of different items, including gold Tier 13 items! The amount of currency you earn is as follows:

  • Randomly assembled raids earn 80 per win or 30 per loss
  • Pre-made raids earn 35 per win and 15 per loss
  • You will earn 1% of your individual score, capped at 50 for random raids and 30 for pre-mades

Your individual score is calculated by the following:

  • 300 points for killing an enemy player
  • 150 points for assisting on a kill (not getting the last hit)
  • 500 points for capturing a base

If you want quick points, the best thing you can do is keep with the rest of your group, be one of the first players to jump in on capturing a point (as only a certain number can be converting a point at once) and do damage to as many players as possible so you can at least get the assists.

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Strategy

The raid leader's job is to keep the scans and meteor strikes going. Meteor strikes should be saved for the naga's and used on hot-spots otherwise. The scans should be used when it's ready to help keep up with all players and their locations (which is helpful when launching a meteor strike as well).

Generally speaking, the importance of objectives is as follows:

  1. Naga
  2. Center capture point
  3. Teralith
  4. Capture point near your spawn
  5. Enemy capture point

If you have a choice between the naga and capturing an objective, always take the naga! And if your choice is between two objectives you can hold well or three that you are spread out for, always take the two. Just having one more capture point than your enemy will mean that you are getting consistent points while your enemy isn't.

For larger size image: Click Here

One strategy that seems to happen a lot (whether intentional or not) is a sort of “musical chairs” game where the two teams go around in a circle capturing and re-capturing after each other. This works great for helping speed up the match, as it means you get 200, they get 200, you get 200, they get 200. If you catch this happening, stop it at around 4,000 points to account for the possibility of the naga and a couple quick captures.

If you're close to winning (say within 200 points) and your opponent needs a lot more, everyone should rush one of their captured points and take it over. They may earn a few hundred points during the rush, but it will be enough to get you the win anyways!

Another strategy that you want to watch out for is the “bait” one. This is when one player will string along multiple others. A good way to think about this is as follows: if 5 of you are chasing 1 of them, that means the rest of the battle is 10 v 14 in their favor. This can be both detrimental (if you get caught in it) or beneficial (if you're the one baiting them along). To get this to work especially well, lure their players away from the capture points and the rest of your team. The goal with it is to slow them down so your team has a much easier time dealing with the remaining players.


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